Search found 536 matches

by Starstarfish
Mon May 28, 2018 10:54 am
Forum: General Discussion
Topic: Ingame Travel and Infrastructure
Replies: 39
Views: 39874

Re: Ingame Travel and Infrastructure

What I don't like, though, are the several OOC hours needed to rest. Resting only takes like 30 RL minutes or so. Though I'm not sure if stats play a part in that. I've never had it take literal RL hours. But when you are sleeping can be a good time to work on strings or write mail in Notepad OOC o...
by Starstarfish
Sun May 27, 2018 4:13 pm
Forum: General Discussion
Topic: Ingame Travel and Infrastructure
Replies: 39
Views: 39874

Re: Ingame Travel and Infrastructure

I'd be for cyan status giving a break from metric penalties where applicable. There's already a lot for a new character to learn and figure out.

Maybe to go with that as well, aggro mobs shouldn't be aggro on cyans.
by Starstarfish
Fri May 18, 2018 12:29 pm
Forum: Accepted Requests
Topic: Artwork Ideas!
Replies: 8
Views: 7518

Re: Artwork Ideas!

a cracked and broken shell from a gigantic hawk-beak turtle
"Tortoise-Shell" versions of:

1508. Ivory-Handled Hairbrush ( 32) -
1510. Ivory Haircombs ( 32) -
1512. Ivory Beads ( 30) -
by Starstarfish
Fri May 18, 2018 11:57 am
Forum: Accepted Requests
Topic: Artwork Ideas!
Replies: 8
Views: 7518

Re: Artwork Ideas!

a sharp, yellow wolf's fang a pair of wickedly sharp snake's fangs a handful of short but sharp feline teeth a jagged segment of antler horn. a set of black cloven hooves. a black pig's hoof, severed at the ankle. a deer's hooves, severed at the ankle. a shed, curving goat's horn. Adding them as op...
by Starstarfish
Thu May 17, 2018 6:06 pm
Forum: General Discussion
Topic: Death XP and New Players
Replies: 37
Views: 43076

Re: Death XP and New Players

I have great faith in new people, that was overall my intended point at least, that new folks can do great things whatever those "great things" end up meaning to them. And sometimes, it's the greatest thrust upon you idea or something like that. :D
by Starstarfish
Thu May 17, 2018 1:45 pm
Forum: General Discussion
Topic: Death XP and New Players
Replies: 37
Views: 43076

Re: Death XP and New Players

Circumstances being what they are however, sometimes that first or second character does prove to be important to the game just by the nature of when they joined and what is going on. Even if you do not have that expectation, it is what happens. Case in point, I joined TI in November, by February on...
by Starstarfish
Tue May 15, 2018 7:34 pm
Forum: Accepted Requests
Topic: Artwork Ideas!
Replies: 8
Views: 7518

Re: Artwork Ideas!

105) Wax Coloring Sticks [8]: Produces 1x a set of wax coloring sticks infused with pigments Currently has no use, potentially we could use a: Name : Oil-Pastel Sketch Known recipe Skill: Artwork Ranks required: 5 Steps taken : 4 Energy spent : 10 (40 total) Consumed: 1x a freshly-cut rectangular s...
by Starstarfish
Thu May 10, 2018 4:50 pm
Forum: General Discussion
Topic: Death XP and New Players
Replies: 37
Views: 43076

Re: Death XP and New Players

If I were a GL, I'd gpay 75 silver weekly for members, as much as an average tier 1 asset, and after say, 3 OOC months, offer to purchase them a tier 2 asset instead, with OOC weekly dues of perhaps 20 silver, and a stipulation that one of the resource slots be used for something that the guild nee...
by Starstarfish
Thu May 10, 2018 12:18 am
Forum: General Discussion
Topic: Death XP and New Players
Replies: 37
Views: 43076

Re: Death XP and New Players

Not saying that's a solution to this 'perceived' problem, but the implication that guilds are physically unable to purchase assets for their members well in excess of the speed in which they historically take on new members is generally incorrect (with some exceptions). If the idea is that Guilds s...
by Starstarfish
Wed May 09, 2018 8:25 pm
Forum: General Discussion
Topic: Death XP and New Players
Replies: 37
Views: 43076

Re: Death XP and New Players

I mean... Why should a cyan get advanced to the same "level" as me when I have put in four years of dedication to this game playing GLs for the vast majority of it? I don't think it would attract new players. I don't think anyone is saying that cyans should be advanced to the "same" level of older ...