Search found 106 matches
- Thu Jun 21, 2018 1:29 am
- Forum: General Discussion
- Topic: Great Grand Inquisitor? What made them Great?
- Replies: 9
- Views: 12183
Re: Great Grand Inquisitor? What made them Great?
In my time playing, I cant say I can think of many memorable Grand Inquisitors. If I were considering it more in the vein of favorite head of the Order, aka GI or when it used to be Cardinal, I'd have to say Gerolf. He was very thematic to the Order while at the same time managing to be involved in ...
- Wed Jun 20, 2018 3:49 pm
- Forum: Rejected Requests
- Topic: Sniffing Potions
- Replies: 15
- Views: 18823
Re: Sniffing Potions
Would have to agree with Dragon here. The thing about potions is that they're arcane creations. While a potion might include various ingredients, that's not to say those ingredients wouldn't be completely transformed following the process. I don't really like the idea of being able to sniff them to ...
- Thu Jun 07, 2018 5:48 pm
- Forum: Rejected Requests
- Topic: Wildlife Cover Scent
- Replies: 1
- Views: 4222
Re: Wildlife Cover Scent
The idea of making it an apply was mentioned to Niamh when cover scent was first added and she mentioned codedly it couldn't be done currently because the wildlife use scripts that don't recognize affects like that. The item essentially works because it's a coded item held in your inventory. I rathe...
- Wed Jun 06, 2018 2:05 pm
- Forum: General Discussion
- Topic: Seneschal Directly Ousting GLs — Why This Can Be Good
- Replies: 28
- Views: 30836
Re: Seneschal Directly Ousting GLs — Why This Can Be Good
I absolutely agree with this. The Seneschal should definitely be very visible as the one who used it when they pull the trigger. It'd make perfect thematic sense, even.
- Mon Jun 04, 2018 5:08 pm
- Forum: General Discussion
- Topic: Seneschal Directly Ousting GLs — Why This Can Be Good
- Replies: 28
- Views: 30836
Re: Seneschal Directly Ousting GLs — Why This Can Be Good
I don't really have a problem with a Seneschal blaming it on 'that's what the people wanted' even if the GL in question had fairly good status. Tbh, I as a player would use that as ammo against the Seneschal. "Oh, you're so out of touch that you believe that's what they wanted?" "Oh, you're so weak ...
- Fri Jun 01, 2018 3:42 pm
- Forum: Rejected Requests
- Topic: City Lore Updates Feedback
- Replies: 16
- Views: 19422
Re: City Lore Updates Feedback
You could make it a required field to complete chargen, or to join a guild.
Make it so the guild command runs a check to see if there are any lore entries for a character and if there aren't, then it won't allow them.
Make it so the guild command runs a check to see if there are any lore entries for a character and if there aren't, then it won't allow them.
- Fri Jun 01, 2018 12:50 pm
- Forum: General Discussion
- Topic: Death XP and New Players
- Replies: 37
- Views: 45757
Re: Death XP and New Players
I absolutely agree that older players should be rewarded for the time spent into gaining their death xp, and new players should have to work for that too. However, there is an interesting conundrum that I've come to realize by some comments throughout this thread - As the pbase gets older and older,...
- Fri May 25, 2018 11:29 am
- Forum: General Discussion
- Topic: Ingame Travel and Infrastructure
- Replies: 39
- Views: 40418
Re: Ingame Travel and Infrastructure
Except it isn't satisfying to get somewhere through the frustration. It's just frustrating. The common argument I've seen is to just keep more food or get it from the almshouse. The problem with this is that the sheer amount of food needed to get anywhere if you don't own a horse is staggering. Exam...
- Thu May 24, 2018 11:02 am
- Forum: General Discussion
- Topic: Ingame Travel and Infrastructure
- Replies: 39
- Views: 40418
Re: Ingame Travel and Infrastructure
Your argument that even a peasant would have access to do their daily toil is rather misleading. At most, an entire family might own or rent one horse and that horse would be one of the most precious things they had. As TI's system currently handles -owning- horses, one can't really use this as an e...
- Thu May 24, 2018 12:58 am
- Forum: General Discussion
- Topic: Ingame Travel and Infrastructure
- Replies: 39
- Views: 40418
Ingame Travel and Infrastructure
This is a bit of a dead horse that's been beaten regularly, which I acknowledge. To start beating the dead horse again... I think there's a problem in just how severe the effect the infrastructure city metric has on MV drain in the city. The main argument that I see against getting rid of this featu...