Search found 52 matches
- Sun Jun 04, 2017 2:01 pm
- Forum: Rejected Requests
- Topic: @desc_cloak by default
- Replies: 22
- Views: 27852
Re: @desc_cloak by default
I haven't crafted a cloak since @desc_cloak became required so I'm not sure if we're warned or not before we finalize. It would be nice if we were! Or if there was some big red text in the tailor show <blah blah> for all the cloak recipes that was like IF YOU DON'T MAKE A @DESC_CLOAK, THE CLOAK WILL...
- Tue May 30, 2017 12:17 am
- Forum: General Discussion
- Topic: Time for the Queen's Wedding
- Replies: 5
- Views: 8168
Re: Time for the Queen's Wedding
I just want to give a big thank you to the staff for all the events and fun RP surrounding the wedding - from plots to intrigue to crafting things to the actual wedding/reception itself. It was a great time all around!
- Fri May 26, 2017 5:24 pm
- Forum: General Discussion
- Topic: Gambit Discussion!
- Replies: 13
- Views: 17131
Re: Gambit Discussion!
As for gambits - I like them. For the first time, we have a bloodless way to remove GLs. And maybe they need some tweaking to protect thematic players from being booted for silly reasons simply because someone dislikes them - and I'd love to hear ideas. Maybe even staff eyerolling when someone thro...
- Thu May 25, 2017 9:08 pm
- Forum: Rejected Requests
- Topic: Reclaiming Metal Crafts
- Replies: 3
- Views: 5563
Re: Reclaiming Metal Crafts
Good to hear! Having been cleaning out old merchant properties lately and just finding a... shit ton of unfinished metal crafts everywhere (for lack of more elegant phrasing), this was the first thing which came to mind as a way to repurpose materials.
- Thu May 25, 2017 9:03 pm
- Forum: General Discussion
- Topic: Guild Skills Restriction
- Replies: 22
- Views: 25633
Re: Guild Skills Restriction
Admittingly having read the vavardi helpfile for education, the players who play Vavardi at least have a leg to stand on, though honestly that helpfile should be reworked or reworded to emphasize it's not mandatory, as that is what it sounds like people are assuming or believing when choosing to pl...
- Thu May 25, 2017 8:15 pm
- Forum: Rejected Requests
- Topic: Reclaiming Metal Crafts
- Replies: 3
- Views: 5563
Reclaiming Metal Crafts
Would there be any way you guys would consider implementing an ability to allow jewelers and blacksmiths to melt down crafts to reclaim metal? Like say... AS A PURELY NON SPECIFIC AND RANDOM EXAMPLE. If you had 30 silver spurs lying about, you could melt those suckers down but you would only get... ...
- Thu May 25, 2017 8:06 pm
- Forum: General Discussion
- Topic: Guild Skills Restriction
- Replies: 22
- Views: 25633
Re: Guild Skills Restriction
My only thoughts on this were what was already mentioned: that of the typical education of a Vavardi gentry. Playing one myself, I had to pick up a lot of the Troub skills in chargen so as to be thematic (well, I suppose no one MADE me pick them up. But I wanted to stick to theme). But wanting to st...
- Wed May 10, 2017 10:55 pm
- Forum: Rejected Requests
- Topic: Custom rhymes
- Replies: 2
- Views: 5631
Re: Custom rhymes
TIL that you can rhyme something to death.
- Tue May 02, 2017 11:42 pm
- Forum: Rejected Requests
- Topic: Woven Silk and Woven Velvet
- Replies: 2
- Views: 4716
Re: Woven Silk and Woven Velvet
Fair enough! I just thought I would suggest it all the same I feel it would still be a decent trade off with having to put more time and MV into actually weaving it yourself, but I definitely understand the whole import thing!
- Tue May 02, 2017 9:51 pm
- Forum: Rejected Requests
- Topic: Woven Silk and Woven Velvet
- Replies: 2
- Views: 4716
Woven Silk and Woven Velvet
I think it'd be pretty nifty if, at a certain level, tailors could weave silk and velvet cloth as right now it seems that these are the only fabrics that a tailor HAS to buy as a bolt (and it's so much cheaper to weave your own). Maybe an item like "filament of silk moth's cocoon" could be added to ...