Search found 9 matches

by Whateverosaur
Tue Jul 14, 2020 4:41 pm
Forum: General Discussion
Topic: Inactive in RP
Replies: 104
Views: 271127

Re: Inactive in RP

Hello, my name is Whateverosaur, and I am a slow, lengthy poser by default. While I don't think I typically run into the fifteen minute or longer territory, I can speed up to meet this deadline, but I find that in focused scenes with my attention honed in, my average probably lands between 5-10. Wit...
by Whateverosaur
Tue Jul 14, 2020 12:20 pm
Forum: General Discussion
Topic: RP style pointers
Replies: 3
Views: 6254

Re: RP style pointers

What sort of qualities in a fellow role-player do you most enjoy RP-ing with? Thoughtfulness and engagement in character-driven RP. Doing your character's job is exhausting all the time, and sometimes we don't have enough hours in the week to take care of our RL work, our IC work, and then to think...
by Whateverosaur
Tue Jun 16, 2020 1:50 pm
Forum: General Discussion
Topic: [Poll] Header Plot and Issues - Take 2
Replies: 10
Views: 14601

Re: [Poll] Header Plot and Issues - Take 2

I am all for making hard choices, don't get me wrong, but when spending IP and QP and money on opportunities to discover something actionable don't give choices, I'm sort of left with spinning wheels. I'm not sure why I'm suspected of not wanting to make hard choices. My frustrations stem from a lac...
by Whateverosaur
Mon Jun 15, 2020 5:33 pm
Forum: General Discussion
Topic: [Poll] Header Plot and Issues - Take 2
Replies: 10
Views: 14601

Re: [Poll] Header Plot and Issues - Take 2

Hello, friendly neighborhood Seneschal here. I am so happy with the idea of plots. Affecting the world on a grand scale is a really cool idea. I am also heavily discouraged by the responses I've received from plots and the general sense of failure and powerlessness I've experienced. It creates an en...
by Whateverosaur
Fri Mar 27, 2020 2:38 pm
Forum: Accepted Requests
Topic: Tracking
Replies: 27
Views: 69828

Re: Tracking

In what probably has no bearing on anything, something I try to keep in my for my tabletop games (both as GM and for my players) is that the skill effects, at least in a lot of game types, are meant to be somewhat abstracted. Heck, even damage, to-hit, misses, etcetera are better in a lot of games w...
by Whateverosaur
Tue Feb 18, 2020 1:59 pm
Forum: General Discussion
Topic: Turf Wars, Take 2
Replies: 4
Views: 7252

Re: Turf Wars, Take 2

I would argue there's nothing more thematic than for the Vavardi to take over the Charalin camp
by Whateverosaur
Fri Oct 04, 2019 2:50 pm
Forum: General Discussion
Topic: Plot Fatigue Poll
Replies: 19
Views: 24760

Re: Plot Fatigue Poll

I've been running over my feelings about this plot for a little while, and I find myself agreeing a lot with Kuzco's post. We're in a pretty similar boat - playing city leaders with a fair amount of wealth and influence to swing around that have both lived through the first part of the Second Succes...
by Whateverosaur
Thu Jun 21, 2018 11:15 pm
Forum: General Discussion
Topic: Great Grand Inquisitor? What made them Great?
Replies: 9
Views: 11806

Re: Great Grand Inquisitor? What made them Great?

A good GI in my experience does nail the line between approachable and respectable (for a certain 'side' of the game) and a figure to be feared or figured out (for the other). So much of actions and reactions comes down to the makeup of the game and plots at the time, but wielding both aspects would...
by Whateverosaur
Mon Feb 12, 2018 3:34 pm
Forum: Accepted Requests
Topic: Scribe Command
Replies: 3
Views: 5835

Re: Scribe Command

Full disclosure: I have an Artist character. And I do agree that there should be some sort of discount if you 1) have the skill and/or 2) have the physical ingredients forming the item being scribed. I spent 150 silver scribing a paper-bound book that I could have easily replicated with copy and pas...