Search found 55 matches
- Fri Oct 04, 2019 8:04 am
- Forum: General Discussion
- Topic: Plot Fatigue Poll
- Replies: 19
- Views: 27788
Re: Plot Fatigue Poll
It's hard to get involved in this plot if you don't have the QP, IP, wealth. Even some guild leaders felt unable to compete. Yet plotting became the center of the game at some point, with people disappearing from the grid. -> the game shifted from live RP to asynchronous RP, with many players barely...
- Wed Sep 11, 2019 8:40 am
- Forum: General Discussion
- Topic: [Poll] Trial Removal of OOC Channels - One Week Countdown
- Replies: 25
- Views: 35436
Re: [Poll] Trial Removal of OOC Channels - One Week Countdown
The silence of tells was a great relief for me, as in my experience, tells were leading to many IC/OOC crossovers, which made me feel uncomfortable. Some meaningful example: the habbit to coordinate scenes via tells, to reply messengers via tells, to tell or be told "if you do this, you'll face that...
- Thu Sep 05, 2019 3:59 am
- Forum: General Discussion
- Topic: Matchmaking Updates
- Replies: 12
- Views: 14765
Re: Matchmaking Updates
People convinced me help character is enough to find a reason to meet someone, and that limiting the match to people on where is not what we want.
I'm still believing suggesting a random room to meet could make things easier, if not funnier.
I'm still believing suggesting a random room to meet could make things easier, if not funnier.
- Mon Sep 02, 2019 1:21 am
- Forum: General Discussion
- Topic: Matchmaking Updates
- Replies: 12
- Views: 14765
Re: Matchmaking Updates
Maybe the matchmaker should only find targets amongst people on whererp: that would avoid a lot of false postive, and further help those who are actually seeking RP. I also like the idea of giving a room for the people to meet. If one of the match is in a public room, that could be that room, or a r...
- Wed May 15, 2019 5:09 am
- Forum: General Discussion
- Topic: Feedback on the Merchants' Guild
- Replies: 15
- Views: 24655
Re: Feedback on the Merchants' Guild
Maybe that some of the difficulties could be solved by the code or staff decision? - should'nt characters having a roster shop be part of the merchant guild? That would make sense ICly and could help vitalize the guild. - As a result, 'guildlist merchants' would provide the full list of active craft...
- Sat May 11, 2019 12:32 pm
- Forum: General Discussion
- Topic: Balanced Responses to No Tells/Guild Channels
- Replies: 10
- Views: 17019
Re: Balanced Responses to No Tells/Guild Channels
Works well: I find the game much more immersive. No need to send tells to seek a scene, which makes things much more easy when you don't know anyone. People are more responsible with messengers (they're not ignored anymore, and always replied). And as a more subjective thought, the absence of tells ...
- Sat May 11, 2019 12:21 pm
- Forum: Rejected Requests
- Topic: Tell rations
- Replies: 7
- Views: 11270
Re: Tell rations
Please, don't. For cyans, there is the system to send helpfiles if need be. I see no other reason to communicate with them OOCly. I personaly find myself the amount of tells received by new characters annoying, even if the people telling mean well. As for the utility of tells when you loose your RP ...
- Sat May 04, 2019 1:11 pm
- Forum: General Discussion
- Topic: Seeking RP & Matching
- Replies: 22
- Views: 29473
Re: Seeking RP & Matching
I had proposed ideas to improve "where", long ago. 'Where', does not work well as a way to offer/seek rp: most of the time, lonely people on where are afking, don't have an action set, and do not know what to offer to RP. On the other side, it's not always easy to figure a reason for your character ...
- Sat May 04, 2019 7:53 am
- Forum: General Discussion
- Topic: Capital Crimes and Misuse of Power
- Replies: 22
- Views: 32011
Re: Capital Crimes and Misuse of Power
My feeling is that there is a difference between the "theme" as described in help files, which gives room for antagonist characters and a lot of grey areas, and the "RP culture", as played by players, which is much more harsh.
- Sat May 04, 2019 7:32 am
- Forum: General Discussion
- Topic: Trial removal of some OOC Channels
- Replies: 16
- Views: 22591
Re: Trial removal of some OOC Channels
At a first glance, I love this change. The game feels much more immersive now.