Search found 430 matches

by Taunya
Fri Oct 04, 2019 6:22 pm
Forum: General Discussion
Topic: Plot Fatigue Poll
Replies: 19
Views: 500

Re: Plot Fatigue Poll

Sounds right. Haven't played tabletop myself though.

This is only for interacting with the staff headers. Things can still be RPed out on-grid, but stuff for staff review against the plot I think it seems fair.
by Taunya
Fri Oct 04, 2019 6:11 pm
Forum: General Discussion
Topic: Plot Fatigue Poll
Replies: 19
Views: 500

Re: Plot Fatigue Poll

How would people feel about turns and rounds for header plots? Basically like the combat code but slower and staff overseen. The end of each round would have the staff determine the results of the participants actions. New people can jump in at any time, but if you've acted in a round you'll have to...
by Taunya
Sat Sep 28, 2019 8:30 pm
Forum: General Discussion
Topic: Large Scene Management
Replies: 21
Views: 617

Re: Large Scene Management

A nice thing with furniture, is you instantly move to that position in the room if you use the sit command from anywhere. Would be nice if join worked the same way.
by Taunya
Tue Sep 24, 2019 6:42 pm
Forum: Ideas and Requests
Topic: Corpse rot
Replies: 0
Views: 63

Corpse rot

The newer disease system has its ups and downs, but for the most part is quite well thought-out, with affects that start out minor, and get increasingly worse in stages if ignored or not properly treated. corpse rot, however, pre-dates this system and can be rather jarring. The instant you step into...
by Taunya
Mon Sep 23, 2019 10:18 pm
Forum: General Discussion
Topic: Large Scene Management
Replies: 21
Views: 617

Re: Large Scene Management

No need to leave the place, but will require a different command from "," or "emote" to send a public emote.
by Taunya
Mon Sep 23, 2019 9:52 pm
Forum: General Discussion
Topic: Large Scene Management
Replies: 21
Views: 617

Re: Large Scene Management

Another suggestion, when using places I still mess up and use emote instead of jmote a lot. Similar to hide automatically turning emotes into hemotes, could join make them into jmotes by default? There should be some way to override it to send an emote to the room, but it should require thought to d...
by Taunya
Sat Sep 21, 2019 6:06 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting - 2019-09-21
Replies: 0
Views: 42

Log of OOC Meeting - 2019-09-21

Kinaed claims, " A reminder of the OOC Chat Pact: Regardless of what we discuss, we understand and truly believe that everyone on TI does the best they can, given what they know at the time, their skills and abilities, the resources available, and the situation at hand. We will be respectful of thi...
by Taunya
Fri Sep 20, 2019 7:55 pm
Forum: Ideas and Requests
Topic: Shelter items
Replies: 0
Views: 34

Shelter items

Had an idea for several recipes to create items that work as join places, and when are joined shelter you from wetness, lightning, and other weather effects. tailoring could get tents, which requires bolts of cloth, wax, and wooden poles. light and mobile. leatherworking could get yurts, which requi...
by Taunya
Wed Sep 18, 2019 11:48 pm
Forum: General Discussion
Topic: Large Scene Management
Replies: 21
Views: 617

Re: Large Scene Management

That's known, but I think it's considered unwieldy. The consensus seems to be that physical objects would be better.