Search found 1022 matches

by Geras
Wed Sep 15, 2021 5:29 pm
Forum: General Discussion
Topic: Forgiveness and Understanding
Replies: 6
Views: 1165

Re: Forgiveness and Understanding

You are missed Galax.
by Geras
Tue Aug 31, 2021 5:37 pm
Forum: Ideas and Requests
Topic: Onions
Replies: 1
Views: 155

Onions

Could they not decompose in a couple RL days? Onions last like forever IRL.
by Geras
Wed Aug 04, 2021 5:27 pm
Forum: General Discussion
Topic: Suggestions for more PVE
Replies: 11
Views: 1075

Re: Suggestions for more PVE

I agree with Black re: the liquidation policy but not the "consensual PK only" (I don't think we have a plague of random PKs anyways). I think "less PvP" is a separate topic from "more PvE" though.
by Geras
Tue Aug 03, 2021 1:53 pm
Forum: Ideas and Requests
Topic: Chain/Plate Armour Penalty Against Animals
Replies: 0
Views: 198

Chain/Plate Armour Penalty Against Animals

RP wise it makes little sense to hunt in platemail armour, but code-wise is strongly encouraged. May I suggest some sort of attack penalty to reflect the animals just running away from the steel monstrosity?
by Geras
Mon Aug 02, 2021 3:54 pm
Forum: Ideas and Requests
Topic: Mining
Replies: 2
Views: 337

Re: Mining

There are some ores and gems you can find in caves and mines with forage, but I'd love to see that expanded. I'd rather not have a second skill though as forage is a bit weak IMHO.

Would love more locations to mine different things (like a placer mine for gold?) though.
by Geras
Sun Aug 01, 2021 10:35 pm
Forum: General Discussion
Topic: Suggestions for more PVE
Replies: 11
Views: 1075

Re: Suggestions for more PVE

2 main ideas here: 1) Mobprogs. Pretty easy to implement at some level. At a basic level, you'd have a mobprog that exchanges hunted/foraged items for silver. Simple, no? My original idea for this was for it to be a guild-run shop for the Reeves that exchanged rat corpses for 1 silver, then sold coo...
by Geras
Sat Jul 17, 2021 1:40 pm
Forum: Ideas and Requests
Topic: Labor Locations
Replies: 3
Views: 497

Re: Labor Locations

I was thinking maybe something more toned down could be brought back? My idea from a while ago is for the Reeves to set up a location where you can drop off a rat corpse for 1 silver. Then someone butchers those rats and sells rat on a stick back to folks for 2 silver.

Thoughts?
by Geras
Thu Jul 15, 2021 1:57 pm
Forum: General Discussion
Topic: Underpowered Skills
Replies: 10
Views: 1086

Re: Underpowered Skills

I guess I'm contrasting that with some crafting and magic skills where you unlock entirely new items or abilities when using a grand master slot. Should there be more parity there? I dunno.
by Geras
Thu Jul 15, 2021 1:05 pm
Forum: General Discussion
Topic: Underpowered Skills
Replies: 10
Views: 1086

Re: Underpowered Skills

Re: sneak correct me if I'm wrong here but is there any real benefit to going from rank 74 to rank 75?
by Geras
Mon Jul 12, 2021 11:43 pm
Forum: General Discussion
Topic: Underpowered Skills
Replies: 10
Views: 1086

Underpowered Skills

Is there a list we could generate of skills in need of love? Or perhaps in the case where love isn't feasible (ie languages) an exemption to the grand master slots?

I'm thinking:

forage
husbandry
magecraft
sneak

Off the top of my head.