Search found 1087 matches

by Geras
Mon Feb 12, 2024 12:35 pm
Forum: Ideas and Requests
Topic: Economy and Assets
Replies: 7
Views: 3275

Re: Economy and Assets

By 'compensating those hurt by that', you mean compensate people who hold the nerfed assets? Compensating the people undercut would be excessive I think. To be clear yah, I mean compensate folks with nerfed assets. I'd be fine with limiting substantial material redemptions from assets to nobility t...
by Geras
Sat Feb 10, 2024 7:03 pm
Forum: Ideas and Requests
Topic: Economy and Assets
Replies: 7
Views: 3275

Economy and Assets

How would folks feel about greatly reducing the amount of resources that assets provide, and compensating those hurt by that with silver. My issue with resource assets is that when the item is produceable in game, this just undercuts the players producing that. And when it's something only purchasea...
by Geras
Wed Dec 20, 2023 3:48 pm
Forum: Ideas and Requests
Topic: Fewer Perishable Forage Items
Replies: 6
Views: 40451

Re: Fewer Perishable Forage Items

Circling back on this, is it possible to get a list of foraged/husbandry items that currently decay?
by Geras
Mon Sep 18, 2023 5:38 pm
Forum: Ideas and Requests
Topic: Fewer Perishable Forage Items
Replies: 6
Views: 40451

Re: Fewer Perishable Forage Items

Bone would be another one to add to the list of things that would be nice if they wouldn't decay.
by Geras
Mon Aug 14, 2023 3:19 pm
Forum: Ideas and Requests
Topic: Fewer Perishable Forage Items
Replies: 6
Views: 40451

Re: Fewer Perishable Forage Items

Or filter the foraged items like you said lol. Oops.
by Geras
Mon Aug 14, 2023 1:25 pm
Forum: Ideas and Requests
Topic: Fewer Perishable Forage Items
Replies: 6
Views: 40451

Re: Fewer Perishable Forage Items

I wonder if it's technically possible for junk to add a decay timer (that is removed if someone picks it up)?
by Geras
Sat Aug 05, 2023 6:36 pm
Forum: Ideas and Requests
Topic: Fewer Perishable Forage Items
Replies: 6
Views: 40451

Fewer Perishable Forage Items

Could we have timers on fewer forage items? Stuff that makes sense to be preservable at least like berries and moss.
by Geras
Mon Jul 10, 2023 4:04 pm
Forum: General Discussion
Topic: Legalizing gay marriage
Replies: 17
Views: 56957

Re: Legalizing gay marriage

I don't think anti-LGBTQ attitudes are an essential part of the theme, and I think shifting to more acceptance there would be a net benefit by allowing more players to identify better with the characters' stories. There's enough anti-LGBTQ BS going on IRL. We don't need to revisit it in game. It als...
by Geras
Sun Jun 25, 2023 5:07 pm
Forum: Off-Topic
Topic: Guild and Racial Theme Songs
Replies: 0
Views: 59879

Guild and Racial Theme Songs

Anyone have any suggestions? Sanctum suggestion: https://www.youtube.com/watch?v=C7EGMBS6nXI&ab_channel=Let%27sRock%21 Merchants: https://www.youtube.com/watch?v=k3BKwS4efxk&ab_channel=PizzaMusic Knights: https://www.youtube.com/watch?v=aSUC2AUQ2R8&ab_channel=guwunfish Tubori: https://www.youtube.co...
by Geras
Wed Jun 21, 2023 1:22 pm
Forum: Ideas and Requests
Topic: Pemmican
Replies: 3
Views: 22089

Re: Pemmican

I have not played either. I imagine pemmican is more common in my area of the world (western Canada) than most though? Here's some saskatoon berry and bison pemmican that one of my colleagues brought in to the office for Indigenous Peoples' Day. https://cdn.discordapp.com/attachments/295696862403493...