Search found 181 matches

by Inertia
Mon Aug 12, 2013 11:03 am
Forum: General Discussion
Topic: Dual Guilding
Replies: 31
Views: 39015

Re: Dual Guilding

Certainly nobody is forcing GLs to do diddly squat, but making mini-plots every weekend will increase how many QPs you get, your guild activity, and presence in the city which in turn attracts more members. Lots of reasons to give people shit to do. I wanted to reply to this specifically: 'help pol...
by Inertia
Sat Aug 10, 2013 8:06 pm
Forum: General Discussion
Topic: Dual Guilding
Replies: 31
Views: 39015

Re: Dual Guilding

Stripped down of specific examples, I think if you can balance the work you should be able to dual guild, whatever your status (guildleader, etc). If you're failing at your job(s) there is always somebody empowered to correct/remove you.
by Inertia
Fri Aug 09, 2013 1:25 pm
Forum: Rejected Requests
Topic: Ahalin Tower Check-In - Evidence Bins?
Replies: 4
Views: 7710

Ahalin Tower Check-In - Evidence Bins?

This started as a request for a strip search command but, although I still like the idea, I anticipated a long (if interesting!) discussion and decided to simplify my request. Could we have a check-in command that 1) posts to the jail(/reeve/order/knight) channels that LAWMAN'S NAME HERE has brought...
by Inertia
Sat Aug 03, 2013 7:44 pm
Forum: General Discussion
Topic: We Are the Champions
Replies: 5
Views: 8405

Re: We Are the Champions

+1 influence?
by Inertia
Thu Jul 25, 2013 2:16 am
Forum: Rejected Requests
Topic: The ol' slip it under the door routine
Replies: 10
Views: 15120

Re: The ol' slip it under the door routine

As cool as it would be, I confess I'd be a little bummed by a mage mail-bomber, mostly because it already seems too easy to get away with things because of code limitations.
by Inertia
Sat Jul 20, 2013 8:54 pm
Forum: Rejected Requests
Topic: Standardized Mail Delay
Replies: 3
Views: 5466

Re: Standardized Mail Delay

As a GL especially, I try to respond to mail as quickly as possible. Given player timezones and general availability issues, I'm worried about mail delays creating response delays. That said, I'm willing to see how it goes for a while, and revisit this in the future. A note on messengers though: I d...
by Inertia
Sat Jul 20, 2013 6:50 pm
Forum: Rejected Requests
Topic: Standardized Mail Delay
Replies: 3
Views: 5466

Standardized Mail Delay

Would it be possible to set one standard time for mail delay instead of a variable? Instant access is too convenient - I can get behind that. But I think with how much one person's story ends up paused while other people communicate and organize, having to wait too long for mail to travel just isn't...
by Inertia
Sat Jul 06, 2013 4:40 pm
Forum: Rejected Requests
Topic: lore + help player
Replies: 3
Views: 6282

Re: lore + help player

I think this is a wonderful idea, and I second the motion. I would prefer not to set lore on my character for someone to look at, as the idea behind the help player file is that it contains information others can learn about you by "asking around." If players have the option to set their own lore in...
by Inertia
Fri Jul 05, 2013 4:27 pm
Forum: Accepted Requests
Topic: flip variation: throw
Replies: 1
Views: 4121

Re: flip variation: throw

I would love to see a more aggressive form of item exchange become available, too.

I also like the idea of thrown weapons being available in the future when archery/projectiles are figured out, so as long as throwing your keys or babies or fruit at someone wouldn't enter you into combat...
by Inertia
Fri Jul 05, 2013 1:49 pm
Forum: Accepted Requests
Topic: Eat Messages
Replies: 1
Views: 4153

Eat Messages

Would it be possible for first targets to see the @eat message on food, too? Since it's suggesting my own character's behavior, I'd like to be able to work with it (or at least know what I'm ignoring in my emote). Example: >eat cookie I see: This cookie is faaaaantastic. Everyone else sees: Refined ...